Age: 16 (physical)
Abilities: Manipulation of the Cold, Vampiric Draining of Blood, Transformation into a Bat.
Species: Indigo Human
Abilities: Telekinesis, Manipulation of Psychic Energy.
Age: 12 (physical)
Spiecies: Prehistoric Human
Abilities: Manipulation of Seismic Energy, Wielding her Spear.
The Alternate Heroes
Abilities: Martial Arts, Wielding his Slingshot.
Age: 15 (physical)
Abilities: Manipulation of Time, Knife Throwing, also using his knives as melee weapons.
Species: Pyromantic Human
Abilities: Manipulation of Fire.
Abilities: Wielding Firearms, Using Military Tactics and Strategies
Abilities: Night Vision, X-Ray Vision, Infra-red Vision, Eye Lasers, Manipulation of Electricity.